The roleYou will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.The roleYou will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.ResponsibilitiesOwn day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).Carry code review and routine upkeep so the FTE engineers can focus on performance.Definition of doneA healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.Required QualificationsStrong C++ and/or Rust.Knowledge of graphics frameworks and GPU architecture.Solid debugging and optimization in a multithreaded codebase.Able to work independently and lead technically in a large, mature codebase.PreferredShader languages; mobile/Android; open-source collaboration.Hiring RangesCanada Tier 1 Locations$145,800—$186,172 CADCanada Tier 2 Locations$131,400—$154,600 CAD#J-18808-Ljbffr
📌 Contract Staff Software Engineer - Performance Graphics (C++,Rust, Webgl) (Toronto)
🏢 Mozilla
📍 Toronto
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