Contract Graphics Software Engineer — C++/Rust, Gpu (Winnipeg)

Contract Graphics Software Engineer — C++/Rust, Gpu (Winnipeg)

16 Oct
|
Huawei Canada
|
Winnipeg

16 Oct

Huawei Canada

Winnipeg

Huawei Canada has an immediate 12-month contract opening for a Graphics Engineer - 3DAbout the teamEstablished in 2012, the Central Media Technology Institute (CMTI) is Huawei's center for media technology innovation and engineering, enhancing the technical competitiveness of media products. Sitting within CMTI, the Graphics Technology Lab focuses on research and breakthroughs in photography, audio, video, computer graphics, XR, and codec standards to maintain the company's leadership in media technology. Our R&D; team comprises skilled CG algorithm experts, researchers, software architects, and standards specialists dedicated to building core capabilities for an improved graphics experience.About the jobInspire and mentor developers and bring vast knowledge to the group.Independently lead the development of rendering systems and areas of R&D.Mentor; younger team member and provide qualified guidance and expertise.Deep insight into the development trend of rendering technologies, shaders, and recent current research in the field.In charge of the development,



debugging and optimization of key features for rendering engine and responsible for the competitiveness.Lead close work with internal R&D; divisions.The target annual compensation (based on 2080 hours per year) ranges from $78,000 to $168,000 depending on education, experience and demonstrated expertise.About the ideal CandidateSolid programming skills in C/C++ over 2 years.Current work experience in the CG field of 1-2 years or more with hands-on development of real-time rendering and features.Experience with some of the following APIs: Vulkan, OpenGL, DirectX.Experience with existing game engines such as UE, Unity or others.Excellent communication and documentation skills.Bachelors of Science or higher in Computer Science, Electronics Engineering or related field.Shipped 1-2 AAA games OR led advanced run time graphics team and product to completion.PBR / BRDFReal-time ray tracing or global illuminationRendering pipelinesDirect lighting and shadingWater & SimulationHair technologyRun time Cloud Rendering#J-18808-Ljbffr

📌 Contract Graphics Software Engineer — C++/Rust, Gpu (Winnipeg)
🏢 Huawei Canada
📍 Winnipeg

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: contract graphics software engineer — c++/rust, gpu (winnipeg) / winnipeg

Subscribe to this job alert:

Get the latest job offers by email for: contract graphics software engineer — c++/rust, gpu (winnipeg) / winnipeg