Remote Technical Artist for Action Shooter (Alma)

Remote Technical Artist for Action Shooter (Alma)

16 Oct
|
Blackbird Interactive
|
Alma

16 Oct

Blackbird Interactive

Alma

Elevate your career as a Technical Artist with Blackbird Interactive, a remote-first studio based in Canada. Engage in creating compelling experiences in Unreal Engine 5 on a Third Person Action Shooter.

Blackbird

Interactive is searching for a dedicated Technical Artist to contribute to an upcoming project. This remote role demands a robust background in Unreal Engine and collaboration across art and engineering disciplines. You will work together with a talented team to ensure high-quality integration of art assets and assist in developing tools and workflows that enhance productivity. Key Responsibilities:

- Bridge communication between Art and Engineering teams
- Support art-to-engine integration and asset optimization
- Design and maintain productivity-enhancing tools and scripts
- Collaborate on animation, texturing, and FX disciplines
- Identify and resolve visual or performance issues Requirements:
- Minimum 2 years of experience with Unreal Engine
- Proficient in real-time content development
- Technical background in animation, modeling, or texturing
- Familiarity with production tools and asset management
- Experience with DCC tools like Maya Harness your skills in a creative environment at Blackbird Interactive.

📌 Remote Technical Artist for Action Shooter (Alma)
🏢 Blackbird Interactive
📍 Alma

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