Join the Technical Art Team at EA SPORTS in Burnaby as a Senior Technical Artist focused on rigging and character deformation. Engage in creative projects while refining workflows and mentoring talent. This 12-month contract role emphasizes collaboration with Art Directors, Engineers, and Artists to achieve top-tier deformation content for EA SPORTS titles.
Utilize your expertise in animation challenges and character rigging to enhance production efficiency. Embrace an environment that values recent initiatives and problem-solving. Key Responsibilities:
Collaborate with cross-disciplinary teams on deformation content
Refine workflows to solve technical animation challenges
Leverage technology for character rigging improvements
Mentor junior artists and support leadership initiatives Requirements:
Bachelor’s degree or equivalent experience in related field
Expertise in designing complex skeletons and control rigs
Solid knowledge of human anatomy and animation principles
Proficiency in Maya, Houdini, and Python scripting
5+ years in games production or technical art Utilize your skills in animation, rigging, and collaboration to elevate character performance at EA SPORTS.
📌 Technical Artist With Ea Sports Vancouver (Canada)
🏢 Global Sports Jobs
📍 Canada
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