Bardel is seeking a Compositing Artist to integrate rendered 3D assets and effects into polished shots for an animated feature.
Location: Montréal / Vancouver, Canada
Contract and work arrangement: Hybrid; short-term assignment from ASAP until 20 November 2026.
What you will do
Combine animation, FX, lighting passes and backgrounds while balancing color, light and depth.
Resolve edge, motion-blur and artifact issues with lighting, FX and rendering teams.
Respond to creative direction and maintain organized assets and versions.
What the studio is looking for
Five or more years of compositing experience, ideally in animated or hybrid features.
Maya or Houdini knowledge, Katana template workflows, Nuke familiarity and RenderMan or Arnold understanding.
Solid color theory, composition, cinematography and production problem-solving skills.
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📌 Bardel Entertainment — Compositing Artist — Feature Animation, Short-term — Montréal / Vancouver, Ca (British Columbia)
🏢 Bardel Entertainment
📍 British Columbia
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