Remote Technical Artist for Action Shooter (Quebec City)

Remote Technical Artist for Action Shooter (Quebec City)

16 Oct
|
Blackbird Interactive
|
Quebec City

16 Oct

Blackbird Interactive

Quebec City

Elevate your career as a Technical Artist with Blackbird Interactive, a remote-first studio based in Canada. Engage in creating compelling experiences in Unreal Engine 5 on a Third Person Action Shooter.

Blackbird Interactive is searching for a dedicated Technical Artist to contribute to an upcoming project. This remote role demands a robust background in Unreal Engine and collaboration across art and engineering disciplines. You will work together with a talented team to ensure high-quality integration of art assets and assist in developing tools and workflows that enhance productivity.

Key Responsibilities:
• Bridge communication between Art and Engineering teams
• Support art-to-engine integration and asset optimization




• Design and maintain productivity-enhancing tools and scripts
• Collaborate on animation, texturing, and FX disciplines
• Identify and resolve visual or performance issues

Requirements:
• Minimum 2 years of experience with Unreal Engine
• Proficient in real-time content development
• Technical background in animation, modeling, or texturing
• Familiarity with production tools and asset management
• Experience with DCC tools like Maya

Harness your skills in a creative environment at Blackbird Interactive.
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📌 Remote Technical Artist for Action Shooter (Quebec City)
🏢 Blackbird Interactive
📍 Quebec City

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