16 Oct
|
Global Sports Jobs
|
Vancouver
16 Oct
Global Sports Jobs
Vancouver
About the Role
EA SPORTS Tech is seeking a Technical Artist Co-op for a paid, eight-month internship starting in May 2027. The role sits within the Initiatives Team, part of EA SPORTS Tech, and reports to the Senior Director, Technical Art. Technical Artists act as the bridge between art and programming departments, combining an understanding of art creation with technical code. As an individual contributor on a central technical art team, the intern supports the technical delivery of content through the development of tools, pipelines, and workflows across a distributed production environment.
Key Responsibilities
- Partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide and receive feedback, and continuously improve
- With the goal of creating performant tools and technologies that enable assets of high visual quality and move EA into the future.
- Collaborate with content creators using a service-minded attitude, seeking to understand issues and requirements and offering support.
- Assess, design, implement, and maintain content creation tools, pipelines, and workflows that meet artist needs and increase productivity for content creators.
- Learn and familiarise themselves with multiple technologies, technical concepts, ideas, and problems.
Required Experience & Qualifications
- Must be legally authorised to work in Canada for the entire internship; visa sponsorship is not available.
- Must be enrolled in an accredited degree program and return to school for at least one semester following the internship with EA.
- Must be graduating in May 2028 or later, including the time needed to complete the internship.
- Foundational experience with,
and technical proficiency in, 3D concepts such as modelling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.
- Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.
- Exposure to relevant technologies and languages (e.g. C++, C#, Wwise, Unity).
- Applied process optimisation, for example reducing processes from minutes to seconds.
- Currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline.
- Entry-level experience; prior internship, coursework, personal projects, and relevant extracurricular clubs are valued.
Preferred Skills
- Knowledge of and exposure to AI/ML-based techniques for content creation (e.g. ComfyUI, image/video models, 2D-to-3D generation).
- Knowledge of 2D and 3D art packages, with Maya and Photoshop desired.
- Experience in scripting and programming, with Python and C desired.
Workplace
- Onsite and hybrid working options are being considered, with the hybrid option involving three days in the office.
- The role is based in British Columbia, with locations such as Vancouver or Victoria.
Salary
- $60,000 - $65,000 CAD for British Columbia, depending on location (e.g. Vancouver vs. Victoria).
Advantages & Perks
- Paid internship experience.
- Relocation support may be available for candidates who meet specific eligibility criteria.
About the Company
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
📌 Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
🏢 Global Sports Jobs
📍 Vancouver