Technical Artist: Pipeline, Shaders & Optimization (Montreal)

Technical Artist: Pipeline, Shaders & Optimization (Montreal)

16 Oct
|
Gameloft Montreal
|
Montreal

16 Oct

Gameloft Montreal

Montreal

Gameloft Montreal seeks a Technical Artist to join the Disney Dreamlight Valley project, a cross-platform hybrid life-sim/adventure game. You will design tools and a production pipeline to support content creation while meeting performance targets across platforms.

Your role spans shader authoring, asset validation, and collaboration with graphics programmers to optimize assets and pipelines. This position offers a energetic studio environment in Montreal.

📌 Technical Artist: Pipeline, Shaders & Optimization (Montreal)
🏢 Gameloft Montreal
📍 Montreal

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