Join the Technical Art Team at EA SPORTS in Burnaby as a Senior Technical Artist focused on rigging and character deformation. Engage in cutting-edge projects while refining workflows and mentoring talent.
This 12-month contract role emphasizes collaboration with Art Directors, Engineers, and Artists to achieve top-tier deformation content for EA SPORTS titles. Utilize your expertise in animation challenges and character rigging to enhance production efficiency. Embrace an environment that values new initiatives and problem-solving.
Key Responsibilities: • Collaborate with cross-disciplinary teams on deformation content • Refine workflows to solve technical animation challenges • Leverage technology for character rigging improvements • Mentor junior artists and support leadership initiatives
Requirements: • Bachelor’s degree or equivalent experience in related field • Expertise in designing complex skeletons and control rigs • Strong knowledge of human anatomy and animation principles • Proficiency in Maya, Houdini, and Python scripting • 5+ years in games production or technical art
Utilize your skills in animation, rigging, and collaboration to elevate character performance at EA SPORTS.
📌 Technical Artist with EA SPORTS (Vancouver)
🏢 Global Sports Jobs
📍 Vancouver
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