EA SPORTS is seeking a Rigging Technical Artist to work under a Rigging Lead within EA SPORTS Tech, delivering high-quality assets and advancing tooling.
You will build skeletons, skin characters, create control rigs, and develop scripts while collaborating with artists, engineers, and managers in Vancouver. This onsite role requires three days per week in Burnaby and a 12-month contract with potential extension.
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📌 Rigging Tech Artist — Python, Maya, Game Assets Vancouver
🏢 Global Sports Jobs
📍 Vancouver
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