The UFC Audio team is seeking an Audio Software Engineer to develop real-time audio features, tools, and workflows in collaboration with Audio Artists, Designers, and Engineers. The role is hybrid, with three days onsite at the Burnaby studio.
You will optimize memory and performance, maintain complex codebases, and explore AI-assisted tooling while contributing to high-quality audio experiences across platforms.
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📌 Real-Time Audio Engineer for Games — Hybrid Burnaby (Vancouver)
🏢 Global Sports Jobs
📍 Vancouver
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