Technical Interface Designer II - EA SPORTS FC (British Columbia)

Technical Interface Designer II - EA SPORTS FC (British Columbia)

13 Oct
|
Global Sports Jobs
|
British Columbia

13 Oct

Global Sports Jobs

British Columbia

About the Role The Technical Interface Designer bridges the gap between artists and software engineers by combining artistic skills and experience with programming and scripting. The role is part of the art team and works closely with artists, project managers, programmers, and other technical designers. The position focuses on implementing and animating user interfaces for EA SPORTS FC, including game front end and HUD, while supporting legacy UI systems.
Key Responsibilities Implement screens and components from mockups provided by the design team.
Create UI animations and effects using the proprietary game engine.
Drive conversion of legacy UI into contemporary systems.
Maintain best practices and apply proper optimisation techniques in code and art development and assets.
Quickly identify and debug art and animation related issues.
Create motion demos and high-fidelity rapid prototypes to ensure implementation feasibility and support UX evaluation.
Create game front end and HUD elements and integrate them in game.
Collaborate with engineering and art to understand needs and technical constraints.
Document tools and workflows on the internal Wiki.
Learn and support UI implementation and animations in legacy tech (Flash-based animations via ActionScript and timeline; XML-based layout markup language).
Required Experience & Qualifications Technical skills, and ability to quickly learn new proprietary production tools and workflow.
Adept or be able to quickly learn various Object Oriented programming languages and scripts (e.g. Javascript, C#).
Familiar with scripting languages like Python.
Proficient with modern design tools (Figma, Adobe, etc) and other graphics and animation applications.
1+ years of experience creating motion graphics,



or interfaces with game engines such as Unreal or Unity.
Visual animation and programming.
Understanding of node-based visual scripting systems.
Preferred Skills Understanding of user experience principles.
Understanding of revision version control software. Knowledge of Perforce is ideal.
Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming, Game Art and Design Diploma).
Knowledge of animating and scripting with Adobe Flash.
Salary Pay offered will be determined based on relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
Benefits & Perks Vacation (3 weeks per year to start).
10 days per year of sick time.
Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave).
Extended health/dental/vision coverage.
Life insurance.
Disability insurance.
Retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and other incentive programs.
The Application Process Include a portfolio link and password if applicable.
Be prepared to show recent accomplishments, processes, case studies, or projects.
About the Company EA is redefining football with EA SPORTS FC, a genre-leading ecosystem of interactive experiences that builds on an incredible 30-year foundation and brings a global community of football fans closer to The World's Game. We are taking the largest football club in the world to new heights, with more prospect than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere.

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📌 Technical Interface Designer II - EA SPORTS FC (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia

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