Character Artist - EA Sports FC (British Columbia)

Character Artist - EA Sports FC (British Columbia)

13 Oct
|
Global Sports Jobs
|
British Columbia

13 Oct

Global Sports Jobs

British Columbia

About the Role The character artist is responsible for creating the cast of characters that populate the EA SPORTS FC game universe, working within the EA Sports Art Characters team. The role involves dynamic and efficient modelling, sculpting and texturing, creating character models from scan data, photo references or traditional 3D means. The artist will support games with character content including accessories such as full body outfits, hair and headgear, and will report to the project Development Manager or Development Director.
Key Responsibilities Create the cast of characters that populate the game universe.
Model and sculpt characters using dynamic and efficient techniques.
Create outstanding character content based on scan data, photo references or traditional 3D means.
Support games with the creation of character accessories such as full body outfits, hair and headgear.
Report to the project Development Manager or Development Director.
Required Experience & Qualifications Experienced with 3+ years of industry character creation production.
Experience in high-fidelity 3D modelling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
Experience in Maya, ZBrush and Photoshop.
Experience in physical materials and how to replicate them in CG.
Knowledgeable of PBR texture / material workflows.
Experience with the ability to author photo-realistic textures.
Experienced in working with content-driven game engines (e.g. Unreal,



Frostbite, Unity).
Ability to visualize in three dimensions and work from limited reference material / concept art.
Experienced in creating game resolution topology with considerations for deformation and rigging.
Knowledgeable in the creation of cloth and clothing and how they should match the character style.
Expert in high-fidelity 3D modelling / sculpting techniques, along with high-poly to low-poly surface/detail baking.
Efficient in the use of UV layout, with the ability to edit for the highest visual payoff.
Portfolio demonstrating photo-real character modelling and texturing - hair, clothing, anatomy, and likeness - showing UV layout and all maps.
Preferred Skills Substance Painter / Designer experience.
Concept to model experience.
Benefits & Perks 3 weeks of vacation per year to start.
10 days per year of sick time.
Paid top-up to EI/QPIP benefits up to 100% of base salary when welcoming a recent child (12 weeks for maternity, and 4 weeks for parental/adoption leave).
Extended health/dental/vision coverage.
Life insurance.
Disability insurance.
Retirement plan for regular full time employees.
Eligibility for bonus and other incentive programs for certain roles.
About the Company EA SPORTS FC is one of the largest sports entertainment platforms in the world, redefining football through genre-leading interactive experiences.

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📌 Character Artist - EA Sports FC (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia

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