13 Oct
|
Global Sports Jobs
|
British Columbia
13 Oct
Global Sports Jobs
British Columbia
About the Role The FC Audio team is seeking an experienced Audio Artist who can contribute to audio development immediately. The role involves overseeing audio-specific projects to create and maintain a quality audio experience, with experience expected across all audio design and production phases and proficiency in at least one audio discipline. The postholder reports to the Development Manager and works closely with the Audio leads.
Key Responsibilities Create quality audio for video games, with a high focus on authentic dialogue suited to story-driven game experiences.
Author small, well-defined audio-related tasks with a high focus on content pipelines.
Directly support features, small projects, or tasks within the Speech discipline.
Complete technical implementation, logic, and data-basing tasks catered to the user experience.
Manage editor package imports, sample handling, and database updates.
Perform quality control review of the project's audio (pre-CQC) on all applicable platforms.
Create software design to support custom source elements.
Manage source control, submit to file depots, and handle build pipelines.
Collaborate in prototyping and driving innovation and improvements.
Take direction from Audio Leads and other senior audio artists while still expressing creativity and design insight, working both collaboratively and independently.
Required Experience & Qualifications Minimum three years' studio engineering, recording, or VO experience (or equivalent).
3–5 years of game audio experience.
Experience in all audio design and production phases, with proficiency in at least one audio discipline or area.
Experience with VO and technical implementation of game audio.
Solid knowledge of PC and console audio hardware.
Experience with tracking documentation.
Outstanding sound design skills.
Experience with audio middleware software such as Wwise or Fmod.
Familiarity with third-party game engines such as Unity or Unreal.
Basic knowledge of a code or scripting language such as C#, C++, SQL, Python, or Lua.
Knowledge of the sport and the game (FC27).
Database experience (MS Access, Excel, Google Sheets) working with large data sets.
Solid experience using game audio development tools, technology, and pipelines.
Experience with modern audio creation equipment, software, and recording techniques, with a high level of proficiency in at least one DAW.
Able to methodically manage and track large amounts of data.
Preferred Skills Experience with Quality Assurance Verification.
Experience with onboarding new team members.
Knowledge and familiarity with skilled sports (mainly football/soccer), teams, and leagues.
Proficiency with VBA macros, SQL, Python, JavaScript, and similar tools.
Experience with remote VO recording sessions.
Salary British Columbia (depending on location, e.g. Vancouver vs. Victoria): $67,000 – $92,700 CAD
Benefits & Perks Vacation of 3 weeks per year to start.
10 days per year of sick time.
Extended health, dental, and vision coverage.
Basic life insurance.
About the Company EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions of people worldwide to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30-year foundation, the company is redefining football with EA SPORTS FC, a genre-leading ecosystem of interactive experiences that brings a global community of football fans closer to The World's Game. Together, the team is taking the largest football club in the world to new heights, with more opportunities than ever to innovate and create authentic experiences that bring joy, inclusivity, and immersion to fans everywhere.
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📌 Audio Artist II - FC (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia