Technical Artist - EA SPORTS UFC (British Columbia)

Technical Artist - EA SPORTS UFC (British Columbia)

13 Oct
|
Global Sports Jobs
|
British Columbia

13 Oct

Global Sports Jobs

British Columbia

About the Role The Technical Artist plays a critical role in advancing how the EA SPORTS UFC team delivers world-class experiences. Reporting to the Technical Art Director, the role is responsible for helping drive quality at scale, owning runtime performance and optimisation across multiple platforms. The Technical Artist collaborates closely with rendering engineers and art leads to build, test, refine, and debug technical solutions that balance visual quality and high performance. The role requires operating at the intersection of creativity and technology, with a genuine curiosity for emerging technologies like Generative AI and Machine Learning.
Key Responsibilities Drive quality at scale for the EA SPORTS UFC team
Own runtime performance and optimisation across multiple platforms
Collaborate with rendering engineers and art leads to build, test, refine, and debug technical solutions
Ensure the perfect blend of visual quality and high performance
Advance how the team delivers world-class experiences through technical innovation
Required Experience & Qualifications At least 5+ years of games production experience
A bachelor’s degree (or equivalent experience) in a related field
Effective communication with different audiences: artists, engineers, managers
Proficiency in visual (e.g. Shader Graphs, Blueprints) or textual (Python, C#) scripting/programming
Proficiency with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management
A solutions-provider approach,



especially for testing and debugging technical issues
Experience with asset optimisation challenges and techniques
Willingness to jump into the unknown and solve recent problems to resolve technical challenges and limitations
Experience in utilising AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code
A passion for games
Comfort operating at the intersection of creativity and technology
Genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning
Preferred Skills Proficiency with commercial game engines/editors like Unity/Unreal
C++ programming (bonus but not required)
Workplace Onsite at EA Vancouver (Burnaby office) 3 days per week (Tuesday-Thursday)
Benefits & Perks 3 weeks of vacation per year to start
10 days of sick time per year
Paid top-up to EI/QPIP benefits up to 100% of base salary for parental leave (12 weeks maternity, 4 weeks parental/adoption)
Extended health, dental, and vision coverage
Life insurance and disability insurance
Retirement plan for regular full-time employees
Eligibility for bonus and other incentive programs (certain roles)
About the Company EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

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📌 Technical Artist - EA SPORTS UFC (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia

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