Rendering Software Engineer at EA SPORTS (British Columbia)

Rendering Software Engineer at EA SPORTS (British Columbia)

13 Oct
|
Global Sports Jobs
|
British Columbia

13 Oct

Global Sports Jobs

British Columbia

Elevate gaming experiences with EA SPORTS as a Rendering Software Engineer in Vancouver, British Columbia. Contribute to graphics improvements, ensuring high performance across diverse hardware platforms.

Join the EA SPORTS NHL development team, focusing on the evolution of the rendering engine. In this position, you will support graphics abstraction layers, optimize rendering pipelines, and collaborate with cross-functional teams to bring creative visual concepts to life. Your expertise in high-performance graphics will be vital for delivering top-tier gaming experiences.

Key Responsibilities:
• Enhance core rendering pipelines and visual effects tools
• Work with established graphics abstractions and modular subsystems
• Collaborate with Technical Artists and Gameplay Engineers




• Identify performance bottlenecks using profiling tools
• Write clean, well-tested C++ code and participate in reviews

Requirements:
• 3+ years in real-time graphics or rendering programming
• Experience with multi-platform rendering pipelines
• Proficient in C++ and shader modifications in HLSL
• Familiarity with DirectX 12, Vulkan, or similar APIs
• Knowledge of graphics profilers like PIX or RenderDoc

Bring technical expertise and creative collaboration to the EA SPORTS team, driving visual innovation in gaming.
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📌 Rendering Software Engineer at EA SPORTS (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia

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