13 Oct
|
Global Sports Jobs
|
British Columbia
13 Oct
Global Sports Jobs
British Columbia
About the Role EA Create is seeking an experienced motion capture facial animator to join its animation team, partnering with EA Sports and Battlefield. The role reports to a director within the Animation team and involves reviewing outsourcing work, setting quality benchmarks on motion capture retargets, and creating high-quality performances. The animator will reveal attitude, emotions, and mood through character movement and behaviour, creating memorable characters that appeal to players. The position sits within a collaborative group with team members worldwide, and the work is shown to millions of viewers, players, peers, and industry professionals.
Key Responsibilities Review outsourcing teams' work by providing clear direction and concise, easy-to-follow animation notes.
Set quality benchmarks on motion capture retargets and create high-quality animation using motion-capture data.
Communicate with franchise animation directors and leads on quality and delivery expectations.
Animate convincing weight, personality, mood, and emotion through realistic or stylized character performances.
Apply classical animation principles and strong knowledge of body mechanics, character acting, and facial animation.
Collaborate with the Animation Director and Leads to ensure work meets creative, technical, narrative, and gameplay objectives.
Record reference video based on direction and feedback, interpret feedback, complete revisions, and deliver work at the expected quality within assigned timelines.
Learn and use proprietary animation runtime and integration tools.
Support Animation Directors by reviewing animation team work and documenting clear, actionable animation notes in Shotgun for team members.
Communicate and collaborate effectively with directors, animators, production staff, and technical teams.
Organise files, work, and notes so they are clear and accessible to other team members.
Actively participate in team meetings, reviews, and production discussions, with prompt and reliable attendance.
Mentor junior team members and provide constructive feedback and guidance.
Required Experience & Qualifications Minimum of 7 years of professional animation experience in a production environment.
Expert proficiency in Maya and MotionBuilder.
Expert proficiency in FACS based facial rigs.
Experience supervising outsourcing teams.
Experience with motion-capture workflows, including retargeting, scene assembly, and shot creation for production.
Advanced understanding of animation principles, body mechanics, character acting, and facial performance.
Robust artistic judgment and the ability to create realistic, believable human performances.
Passion for animation and a commitment to producing high-quality work.
Knowledge of the timing and appearance of human and animal movement as well as facial expressions.
Ability to reveal attitude, emotions, and mood through a character's movement and behaviour, and create memorable characters which will appeal to players.
Ability to work on-site, with a hybrid option available.
Preferred Skills Degree in Fine Arts, Computer Animation, or a related field preferred.
Body retargeting experience would be an added bonus.
Workplace On-site, with a hybrid option available.
Benefits & Perks In Canada, vacation (3 weeks per year to start).
10 days per year of sick time.
Extended health/dental/vision coverage.
Basic life insurance.
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📌 Animator - Battlefield (British Columbia)
🏢 Global Sports Jobs
📍 British Columbia