Remote Technical Level Designer at Gardens (Quebec City)

Remote Technical Level Designer at Gardens (Quebec City)

12 Oct
|
Gardens Interactive
|
Quebec City

12 Oct

Gardens Interactive

Quebec City

Join Gardens Interactive as a Technical Level Designer, creating engaging worlds and gameplay features using Unreal Engine. If you're passionate about cooperative game design in a remote setting, we want to meet you.

At Gardens Interactive, you will craft multiplayer experiences, collaborating with talented teammates to build interactive worlds. As a remote studio, we embrace innovation and iteration while working together to shape gameplay. You will leverage your technical skills to prototype, validate, and deliver gameplay features in Unreal Engine, aiming to enhance player exploration and engagement.

Key Responsibilities:
• Rapidly prototype gameplay features in Unreal Engine
• Build and iterate on levels with existing systems




• Playtest to refine player experiences
• Design interactive world features and gameplay toys
• Collaborate with engineering to solve performance issues

Requirements:
• Strong level design fundamentals for open-world play
• At least one shipped game experience
• Proficiency in Unreal Engine Blueprints/C++
• Experience in creating levels and navigation
• Strong communication and collaboration skills

Utilize your level design expertise and technical proficiency to create engaging worlds at Gardens Interactive.
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📌 Remote Technical Level Designer at Gardens (Quebec City)
🏢 Gardens Interactive
📍 Quebec City

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