12 Oct
|
Frima Studio
|
Quebec City
12 Oct
Frima Studio
Quebec City
Ready to level up your career? Frima is looking for a Technical UI Designer to join our UI/UX team on one of our biggest projects! We are Frima, a video game development studio based in Quebec City and Montreal for over 20 years, bringing together hundreds of passionate talents united by one ambition: creating unforgettable games across all platforms.
And the reason is straightforward: we know how to take care of our people:
- 4.5-day workweek year-round (Friday afternoons off); - A truly flexible work workplace: 100% remote (for residents of the province of Quebec), hybrid, or 100% on-site, the choice is yours; - Up to 7 weeks of vacation per year, plus sick days and personal days: your well-being matters to us; - Comprehensive group insurance coverage from day one; - RRSP contribution; - A $400 allowance for ergonomic equipment purchases. Life at the studio - Access to chair massages, fresh fruit and snacks, a gym, sports activities, and more; - Regular presentations on projects and recent developments: we keep our teams informed about what’s happening at Frima; - Close-knit, caring, and inclusive teams, even remotely!
- Come discover the rest for yourself!
- Design and integrate complex UI systems directly in Unreal Engine (UMG/Slate); - Create and optimize custom shaders and materials for advanced visual effects; - Collaborate with designers, artists, and programmers to solve cross-platform integration challenges; - Debug, profile, and optimize UI systems to ensure smooth performance across PC, consoles,
and other platforms; - Develop the UI development pipeline in Unreal Engine in collaboration with the technology leadership team; - Participate in project retrospectives to improve future UI processes; - Contribute to the evolution of UI tools, templates, and workflows used across the studio.
Qualifications - Bachelor’s degree in Graphic Design, UX/UI Design, Digital Arts, or another related field, combined with equivalent relevant experience; - Approximately five (5) years of experience in UI design for video games; - Excellent command of Unreal UMG and Blueprints (Slate is considered an asset); - Experience with Unreal animation systems is considered an asset; - Advanced skills in shader and material creation; - Good understanding of UX and interaction design principles; - Strong interest in complex technical challenges and optimization; - Strong written and verbal communication skills in both French and English; - Availability to travel internationally when required. What we value on our team - Passion for functional design, layout, and delivering a high-quality user experience; - Autonomy, resourcefulness, and attention to detail when handling a variety of technical tasks; - Ability to work within established standards, technical constraints, and production requirements; - Ability to analyze and solve UI navigation, readability, and behavior issues; - Ability to adapt designs to different target audiences and platforms; - Ability to collaborate effectively within a multidisciplinary team; - Strong time management, prioritization skills, and ability to meet deadlines; - Constructive critical thinking and the ability to reassess and improve your own work.
📌 Technical UI Designer (Quebec City)
🏢 Frima Studio
📍 Quebec City