Elevate your rigging skills with Steamroller Animation as a Rigging TD. Join a fun-loving team and work remotely from British Columbia, Canada, on exciting animation projects.
In this contract role, you will implement complex animation control rigging for characters and props while collaborating with the Lead Rigger. Your expertise will be crucial in ensuring that each rig meets the show’s stringent requirements. Ideal candidates will thrive in a culture dedicated to teamwork and professional growth.
Key Responsibilities:
• Implement animation control rigging systems using Maya
• Partner with Lead Rigger to meet show requirements
• Oversee rigging workflows across characters and props
• Develop tools to optimize animation processes
• Troubleshoot character-rigging issues for artists
Requirements:
• 3+ years of rigging experience with character animation
• Mastery of Maya and/or 3ds Max
• Solid understanding of character dynamics and anatomy
• Experience with game engine rigging (Unity, Unreal)
• Fluent in English communication skills
Bring your passion and expertise to shape vibrant animation with Steamroller Studios.
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📌 Remote Rigging TD at Steamroller Animation (British Columbia)
🏢 Steamroller Studios
📍 British Columbia
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