Material Artist: Textures, Shaders & Unreal PBR (Coquitlam)

Material Artist: Textures, Shaders & Unreal PBR (Coquitlam)

11 Oct
|
Sani Marc
|
Coquitlam

11 Oct

Sani Marc

Coquitlam

Certain Affinity is seeking an Advanced Material Artist to craft highly detailed materials, textures, masks, and shaders for game environments. You will join a small team and maintain material libraries across environments and assets. The role requires solid PBR knowledge, experience with Unreal Engine 5, and proficiency in Substance Designer/Painter, Maya or similar tools. Prior AAA title work is preferred. Open to candidates in Canada (British Columbia, Alberta, Ontario, Nova Scotia).

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📌 Material Artist: Textures, Shaders & Unreal PBR (Coquitlam)
🏢 Sani Marc
📍 Coquitlam

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