Technical Interface Designer II - EA SPORTS FC (British Columbia)

Technical Interface Designer II - EA SPORTS FC (British Columbia)

11 Oct
|
EA SPORTS
|
British Columbia

11 Oct

EA SPORTS

British Columbia

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Technical Interface Designer - EA SPORTS™ FC
Vancouver, Canada

Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning!

With more opportunity than ever to innovate and create recent, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!

The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining artistic skills and experience with programming and scripting. The TID is part of the art team and works closely with artists, project managers, programmers and other technical designers.

Your Responsibilities

Implement screens and components from mockups provided by the design team

Create UI animations and effects using proprietary game engine

Drive conversion of legacy UI into modern systems

Maintain best practices in code and art development

Apply proper optimization techniques in code and art assets

Quickly identify and debug art and animation related issues

Motion demo prototyping ensuring implementation feasibility

Creation for game front end and HUD and integration in game





Collaborate with engineering and art to understand needs and technical constraints

Document tools and workflows on the internal Wiki

High fidelity rapid prototyping for UX evaluation

Learn and support UI implementation and animations in legacy tech (Flash-based animations via ActionScript and timeline; XML-based layout markup language)

Your Qualifications

Technical skills, and ability to quickly learn current proprietary production tools and workflow

Adept or be able to quickly learn various Object Oriented programming languages and scripts (e.g. Javascript, C#)

Familiar with scripting languages like Python

Proficient with modern design tools (Figma, Adobe, etc) and other graphics and animation applications

1+ years of experience creating motion graphics, or interfaces with game engines such as Unreal or Unity

Visual animation and programming

Understanding of node-based visual scripting systems

Other Preferred Skills/Qualifications

Understanding of user experience principles

Understanding of revision version control software. Knowledge of Perforce is ideal

Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming , Game Art and Design Diploma)

Knowledge of animating and scripting with Adobe Flash

Pay Transparency - North America
Compensation And Advantages
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills,



geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.

vacation (3 weeks per year to start)

10 days per year of sick time

paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave)

extended health/dental/vision coverage

life insurance

disability insurance

retirement plan to regular full-time employees

Certain roles may also be eligible for bonus and other incentive programs

About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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📌 Technical Interface Designer II - EA SPORTS FC (British Columbia)
🏢 EA SPORTS
📍 British Columbia

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