Unreal UI Designer - Real-time UI & Shaders (Remote) (Quebec City)

Unreal UI Designer - Real-time UI & Shaders (Remote) (Quebec City)

11 Oct
|
Frima
|
Quebec City

11 Oct

Frima

Quebec City

Frima is seeking a Technical UI Designer to join our UI/UX team on a major project. You will design and integrate complex UI systems in Unreal Engine (UMG/Slate), create shaders, and collaborate across disciplines to ensure cross-platform performance.
The role requires a Bachelor’s degree in design and about five years of UI design for video games, with solid Unreal UMG/Blueprints skills, and excellent bilingual communication in French and English.

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📌 Unreal UI Designer - Real-time UI & Shaders (Remote) (Quebec City)
🏢 Frima
📍 Quebec City

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