WHO WE ARE
Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd.
We’vebeen passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigi’s Mansion: Dark Moon, Metroid Prime Federation Force, Luigi’s Mansion 3 and most recently Mario Strikers™: Battle League.
At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has funin the process of achievingour shared goals.
WHAT YOU'LL BE DOING
This is a new role, and it's a foundational one. You'll take a support function that has grown organically and turn it into a mature service desk. That means building the model as much as running it: how tickets flow, what we commit to, how we track our hardware, and what “good” looks like when we measure it.
You'll lead a small front-line team and set the standard for how IT shows up for the studio. If you believe great support is a craft rather than a queue, this is your room to build. You will report to NLG’s IT Director to ensure alignment with the broader studio vision.
Pleasenote thatthis is an on-site position, requiring five days per week at our Vancouver studio.
The Service Model
Design and run our ticketing workflow end to end — intake, routing, prioritization, escalation
Build automation into processes to reduce admin and free the team to focus on employee experience
Define SLAs that matter to the studio and help the team deliver on them
Establish the KPIs worth tracking — first-contact resolution, time to resolution, backlog health, CSAT — and report on them honestly
Build out self-service and a knowledge base so common problems stop being tickets at all
The End-User Experience
Own all user-facing hardware and software across the studio
Set the tone for customer service: responsive, human, and genuinely helpful
Make support proactive, not reactive — regular floor walkabouts, meeting-room and AV health checks, follow-ups after significant issues
Be the escalation point the studio trusts,
and the calm one when something breaks during crunch
Assets and Hardware
Own workstation and monitor inventory end to end — accurate records, not just a spreadsheet
Run the hardware refresh cycle, including the judgment call of where machines are best placed to support development and production
Manage procurement intake, receiving, spares, and disposal
The Team
Lead, coach, and grow a small front-line team
Build a rotation and coverage model so knowledge isn't stuck with one person
Create a genuine development path from the desk into deeper technical work
Lead by example, consistently demonstrating qualities including flexibility, respect, and kindness, and helping to maintain a culture where we are all responsible for making great games for our players to enjoy
WHO WE'RE LOOKING FOR
This is a support leadership role, not a backend infrastructure one. Servers, storage, networking, and build infrastructure sit with our Systems team. If your goal is to own the studio's support experience and build a service function properly, while leading and engaging a team to high performance, this is the role for you.
IT here isn't a cost centre and doesn't behave like one. We're close to development, we care about how the studio experiences us, and we measure whether we're helping. You'll have the mandate to build this the right way, the support to do it, and IT leadership who has done it before and won't micromanage you through it.
Requirements:
Proven experience leading or anchoring a service desk in a fast-moving workplace
Hands-on strength across Windows and macOS endpoint support, identity basics (AD/Entra, SSO, MFA), and common studio-adjacent tooling
Practical ownership of an ITSM/ticketing platform
A track record of building processes from the ground up and driving adoption across teams
Asset management experience, including hardware lifecycle and refresh planning
Genuine customer-service instincts — you understand business needs, take initiative and ownership, and follow through on commitments
The judgment to know when to be hands-on, when to involve the right people, and when to escape
Nice to Haves
Game studio, VFX, animation, or other creative production experience
Familiarity with high-performance creative workstations, GPUs, and large-file workflows
Exposure to Perforce or similar version control in a production pipeline
Scripting or automation ability (PowerShell, Python) for the boring parts
Experience introducing a service model to a team that didn't have one
WHY YOU'LL LOVE WORKING HERE
Competitiveannual leaveand benefits, includingdiscretionary performance bonus program,healthcoverageandRRSP matching
Support for mental health, financial well-being, legalassistanceand more through our Employee Assistance Program
Access to our in-studiogymand extensive media library
Join acommittee– boardgames, sports, or something else –it’sall here!
Discountedshopping for Nintendo products and merchandise at theonlineemployee store
Aworkplace that values inclusivity and encourages continuous growth
A chanceto be part of Nintendo, creatingaward winning games that make an impact
The hiring range for this position is $110,000 to $137,500CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.
At NLG, we know the best teams are made up of players with different skills, perspectives, and experience.We'recommitted to creating a workspace where everyone can contribute and feel included. If you need anyaccommodationsduring the hiring process, please
[email protected], and we will do our best to support your needs.
Wewish to thankall applicants in advance; however, only those under consideration will be contacted. We are currently only considering applicants who already have work eligibility and areresidingin or willing torelocateto Metro Vancouver.
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📌 Senior Helpdesk Manager (British Columbia)
🏢 Next Level Games
📍 British Columbia