Creative Technologist | TouchDesigner (Hybrid) (Montreal)

Creative Technologist | TouchDesigner (Hybrid) (Montreal)

07 Oct
|
Float4
|
Montreal

07 Oct

Float4

Montreal

Working at Float4

If you are looking to do the best work of your career, collaborating with an industry-leading team of creatives and technologists on bold high-visibility international projects, you’ve come to the right place.

Beyond the impactful work itself, employees enjoy a creative environment and open atmosphere along with a solid benefits package.

From comprehensive health, dental, wellness and travel insurance, employer matched retirement savings account, and generous time-off benefits to various (and rather clever!) team retreats, activities and celebrations.

- Creative Technologist | TouchDesigner (Hybrid)

- Montreal, QC

You are a curious Creative Technologist with a keen interest in interactive technologies, real-time graphics and immersive experiences. You have hands-on experience with TouchDesigner and are passionate about bringing ideas to life through interactive and immersive experiences.

Above all, you enjoy experimenting, solving problems and developing creative technical solutions for engaging experiences in physical spaces. You are comfortable exploring new tools and technologies and collaborating with both creative and technical team members.

Under the supervision of the Interactive Director, the Creative Technologist contributes to the development of real-time, generative and interactive experiences using TouchDesigner and related technologies.

You will translate creative ideas into prototypes and experiences, develop and test interactive systems, and work with different types of media, data, sensors and technologies to create engaging experiences in physical spaces. You will contribute throughout the project lifecycle, from early creative exploration and prototyping through production, testing and on-site integration.

Working collaboratively with our multidisciplinary team, you will combine creative thinking and technical expertise to explore possibilities, solve challenges and bring creative concepts to life through technology.

We are open to candidates at different stages of their careers. The scope of the role and level of ownership will depend on the successful candidate's experience, from an early-career Creative Technologist looking to deepen their skills in a production environment, to a more experienced professional capable of leading complex creative technology initiatives.

Job description

- Mandatory Eligibility Criteria

This is a hybrid role based in Montreal, requiring on-site presence at our studio three days per week.

Applicants must be currently based in Quebec and legally authorized to work in Canada at the time of application.

If you do not meet these requirements today, please do not apply.

- Responsibilities

CREATIVE TECHNOLOGY

- Contribute to the creation of interactive, generative and real-time experiences using TouchDesigner and other creative technologies.
- Translate creative concepts into technical prototypes and interactive experiences.
- Rapidly prototype ideas to explore and evaluate different creative and technical approaches.
- Develop and refine real-time visual content and interactive behaviours in TouchDesigner.
- Experiment with generative systems,



data, sensors, cameras, tracking, audio and other inputs to create responsive experiences.
- Use Python and other scripting or programming tools where appropriate to extend functionality and create custom behaviours.
- Integrate different media, software, hardware and data sources into interactive prototypes and experiences.
- Contribute to the development of experiences, from initial prototype through production and final implementation.
- Test interactive experiences, identify issues and contribute to troubleshooting and refinement.
- Help optimize TouchDesigner projects for reliable real-time performance.
- Maintain organized project files and document technical solutions, configurations and workflows.
- Support on-site testing, integration and installation when required.

For more experienced candidates, the role may include the following additional responsibilities:

- Evaluate the technical feasibility of creative concepts and recommend appropriate technologies, tools and approaches.
- Develop and oversee complex TouchDesigner systems and workflows for large-scale interactive and immersive experiences.
- Create robust, optimized and maintainable systems designed for long-term operation in permanent installations.
- Lead technical prototyping and experimentation to validate creative and technological approaches.
- Identify technical risks and challenges early in the creative process and propose appropriate solutions.
- Collaborate closely with Creative, Technology, Production and other departments to define project requirements and technical approaches.
- Provide technical guidance and mentorship to less experienced team members.
- Establish and promote best practices for TouchDesigner development, project organization, documentation and performance optimization.
- Support on-site integration and troubleshooting of complex interactive systems.
- Contribute technical expertise during project scoping and planning when required.

RESEARCH & DEVELOPMENT

- Participate in R&D; initiatives and technical experiments.
- Explore emerging tools and technologies relevant to interactive and immersive experiences.
- Experiment with new approaches to real-time graphics, generative content, interaction and physical-digital experiences.
- Create prototypes and experiments to evaluate the creative potential of new technologies.
- Share discoveries, prototypes and technical learnings with the team.

- Other Considerations

Occasional travel may be required.

- Required Qualifications & Skills

- Degree, diploma or current studies in computer science, creative technologies, interactive media, digital arts, game development or a related field, or equivalent self-directed learning and project experience.




- Hands-on experience with TouchDesigner through academic, personal, internship, freelance or skilled projects.
- Solid understanding of TouchDesigner fundamentals and its node-based workflow.
- Understanding of real-time graphics and interactive systems.
- Experience with Python scripting within TouchDesigner.
- Familiarity with fundamental programming concepts and logic.
- Interest in connecting software with real-world inputs such as sensors, cameras, audio, tracking systems or other devices.
- Ability to troubleshoot technical problems methodically and independently.
- A portfolio, demo reel, GitHub repository or examples of personal, academic or professional interactive projects.
- Fluency in French and English, spoken and written.
English is required to collaborate with English-speaking partners and external resources, and to review and prepare documentation and project communications in English, as needed.

- Assets

Exposure to any of these areas is an asset:

- GLSL or other shader programming.
- Generative graphics, creative coding or procedural content creation.
- Computer graphics concepts, including 2D/3D graphics, coordinate systems, textures and rendering.
- Sensors and tracking technologies such as depth cameras, LiDAR, computer vision or motion tracking.
- Communication protocols commonly used in interactive installations, including OSC, MIDI, DMX / Art-Net and timecode.
- Projection mapping, LED displays or multi-display systems.
- Real-time video, audio or data processing.
- Version control tools such as Git or Perforce.
- Other interactive or real-time tools such as Notch, Unreal Engine, Unity, Max/MSP or Realmotion™.
- Other programming languages or technologies such as C++, C#, JavaScript / TypeScript, Node.js or HTML/CSS.
- Familiarity with APIs and external data sources.
- Experience building physical computing or interactive projects using platforms such as Arduino or similar technologies.
- Experience with prototyping interactive experiences.
- Experience installing, testing or troubleshooting technology in physical spaces.
- Knowledge of Perforce, Google Workspace or Asana.

- Desired Qualities

- Curious, eager to learn and resourceful.
- Strong problem solver.
- Detail-oriented and organized.
- Good team spirit, receptive to feedback and willing to iterate.
- Able to communicate technical ideas and challenges clearly.
- Autonomous, reliable and conscientious.
- Passionate about interactive technology, immersive experiences and emerging creative tools.

- Employment Terms

- This is a permanent, full-time position (40 hours/week).
- Hybrid work policy: option to work from home two days per week.

- Float4 considers diversity as a critical asset and invites women, Aboriginals, visible minorities, ethnic minorities and people with disabilities to apply.

In addition, at Float4, we look beyond your resume. Tell us what you can bring to the team. If you are interested in this opportunity, send your resume and a short cover letter to [email protected].

Note: In this document, the masculine gender is used for the sole purpose of lightening the text.

📌 Creative Technologist | TouchDesigner (Hybrid) (Montreal)
🏢 Float4
📍 Montreal

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