Shape the game economy of Rainbow Six Siege as an Economy Designer, focusing on rewards and progression systems. Collaborate closely with design teams and analysts to enhance player engagement and retention.
The Economy
Designer will specialize in operating the Battle Pass rewards and tuning progression systems within the monetization framework. You'll partner with other design teams to optimize seasonal engagement and share insights on competitive benchmarks in live-service games. This role requires creativity and analytical skills to design player motivation and balance changes effectively. Key Responsibilities:
- Operate Battle Pass rewards and progression structure
- Tune XP, reputation, and event rewards effectively
- Collaborate on onboarding rewards to enhance engagement
- Conduct competitive benchmarks on progression systems
- Document designs and keep balancing information up to date Requirements:
- 2-5 years in game design focused on live-service titles
- Foundational knowledge of economics and progression systems
- Robust analytical and quantitative skills
- Proficient with modeling tools like Excel and Tableau
- Detail-oriented and creative in proposing aligned features Empower player experience by innovating progression and reward systems at Rainbow Six Siege.
📌 Economy Designer for Rainbow Six Siege (Montreal)
🏢 Uber Eats
📍 Montreal
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