05 Oct
|
Ubisoft
|
Montreal
Company DescriptionUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!Job DescriptionAs a Modeler (Weapons and Vehicles) at Ubisoft Montreal, you will help shape the objects and elements that build the 3D world of a Ubisoft game. Using studio tools and specialized software, you will model and texture weapons, vehicles, accessories, and other assets to support an immersive and visually cohesive player experience. Working closely with creative and production teams, you will contribute to environments that align with both artistic direction and technical requirements.What you'll doCollaborate with art and narrative teams to understand the game's creative and artistic visionCreate prototypes and final models that support the project's visual identityDesign and model 3D assets using references, plans, or original conceptsApply textures that meet artistic and technical requirementsIntegrate and validate 3D assets in the game engine to ensure visual quality and proper functionalityWork closely with teams in design,
modelling, programming, and texture art to ensure visual consistency across the gameAdapt your work based on feedback from testing, development, and production teamsRespect technical constraints related to memory, rendering, and game optimizationUse internal and external tools to improve workflows and visual qualityStay informed on developments in 3D modelling and industry trends to continue building your technical expertiseQualificationsWhat you bring to the teamDemonstrate experience with 3D modelling and texture applicationUse software such as 3DS Max, Maya, Blender, Substance Painter, ZBrush, or similar toolsUse 2D art tools such as PhotoshopOrganize priorities effectively in a changing production environmentCollaborate effectively across teams and communicate clearlyShow curiosity and openness to feedback and iterationDemonstrate interest in automotive design, mechanical design, or industrial designContinue developing knowledge of tools and practices related to 3D modellingWhat to send our wayYour CV highlighting relevant skills and experiencesA portfolio showcasing your 3D work, including images or a link to your online portfolioContract: PermanentWork flexibility: Office-based
📌 Modeler (Weapons And Vehicles) (Montreal)
🏢 Ubisoft
📍 Montreal