Pipeline général: Accessoiriste costumes | General Pipeline: Costume Props Specialist (Winnipeg)

Pipeline général: Accessoiriste costumes | General Pipeline: Costume Props Specialist (Winnipeg)

05 Oct
|
Cirque du Soleil Entertainment Group
|
Winnipeg

05 Oct

Cirque du Soleil Entertainment Group

Winnipeg

Permanent

Full-time The Economy Designer will be responsible for operating and maintaining the core progression and reward systems of Rainbow Six Siege, working in close collaboration with the Senior Economy Designer, the Monetization team, and other design teams.

They operate the Battle Pass rewards and progression in alignment with the Monetization team's content roadmap, partners with other design teams on onboarding and seasonal engagement, and collaborates with the Senior Economy Designer and the Analyst to simulate the impact of recent design and balancing changes.

WHAT YOU'LL DO

Operate the Battle Pass rewards and progression structure in alignment with the Monetization team's content roadmap

Tune progression systems including XP and clearance levels, reputation rewards, event rewards, and post-match rewards to reach defined targets

Partner with other design teams to improve onboarding rewards and seasonal engagement

Design and tune reward pacing across seasons to maintain player motivation and retention, drawing on player psychology and motivation drivers

Conduct and share competitive benchmarks on progression and reward systems (Battle Pass, onboarding, mastery, challenges) across comparable live-service games, deconstructing them to inform design decisions

Bring creativity to reward and progression features while staying aligned with the game's overall vision

Help document designs and balancing changes, and keep this documentation up to date

Economics and statistics

Collaborate with the Analyst to monitor the health of the game economy on an ongoing basis





Work with the Analyst to produce seasonal extractions on the game's economic performance

Partner with the Senior Economy Designer to simulate the impact of new design and balancing changes before implementation

Support the definition of metrics and data collection needs related to progression and reward systems

Stay attuned to Acquisition, Retention, and Monetization levers to ensure progression and reward design supports broader game business goals

Qualifications

WHAT YOU'LL BRING

2-5 years of experience in game design, ideally with exposure to live-service or GaaS titles

Interest in and foundational knowledge of economics and player progression systems

Comfortable working with quantitative data and simulation tools

Strong passion for gaming, particularly competitive/live-service titles

Strong analytical and math skills

Ability to model, tune, and simulate reward and progression systems

Collaborate and communicate constructively across design, monetization, and analytics teams

Detail-oriented, with the ability to maintain and iterate on complex, interdependent systems

Good understanding of player motivation drivers, learning theories, and progression pacing

Awareness of Acquisition, Retention, and Monetization levers and game business models

Knowledge of modeling tools (Excel, VBA, Tableau, simulation tools, etc.)

Ability to conduct and synthesize competitive benchmarks into actionable recommendations

Seeks improvement constantly (takes initiative, challenges themselves)

Creative, with the ability to propose features aligned with the game's vision

Rigorous documentation habits, keeping design and balancing information clear and up to date

📌 Pipeline général: Accessoiriste costumes | General Pipeline: Costume Props Specialist (Winnipeg)
🏢 Cirque du Soleil Entertainment Group
📍 Winnipeg

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: pipeline général: accessoiriste costumes | general pipeline: costume props specialist (winnipeg) / winnipeg