05 Oct
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Bilinguallink
|
Quebec City
05 Oct
Bilinguallink
Quebec City
Environment Artist All applicants must be residents of British Columbia, Canada. Citizen, PR, Open Work Permit. At this time, we’re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising.
Our mantra is VisualEvolution- we focusoneverypart of theprocess, from the final picture to the pipeline used to create them. Are youlooking for your nextcreative and technical challenge?We are an Artist owned and operated VFX studio. We love what we do and always stay curious about new technology and techniques.
We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills! The CG Environment Artist constructs CG environments that are cohesive with the film’s look and blend with other elements from plate photography. The CG Workplace Artist will collaborate closely with the Lead CG Environment Artist and Sr CG Environment Artists to build environments that are both visually compelling and integral to the storytelling process.
Create complex photorealistic CG environments with an emphasis on matching the look of realistic practical assets while working within the production schedule and meeting established deadlines while monitoring ShotGrid for assignments. Generate 2D and 3D backgrounds, layouts, and CG environments. to establish a cohesive digital world for stop motion animated films. Obtain a level of realism based on the art direction of the project.
Assemble environment assets in Houdini for use in downstream departments. Use in-house Houdini scattering tools, grass and ivy systems, and tree and shrub tools to build highly designed and photorealistic landscapes matching sets and elements shot on practical stages. Incorporate environments into shot designs. 3-5 years’ experience designing CG environments and backgrounds for photorealistic feature films and television. ~ Strong aesthetic sense and ability to interpret the unique ‘style’ of the film into 3D designs. ~ Advanced Houdini experience in environment creation, specifically heightfield and scatter tools. ~ Experience working in a USD pipeline. ~ Working knowledge of 3D software in a production environment (e.g., Knowledge of Katana, RenderMan, Unreal, Photoshop, and Nuke, a plus. ~ Zoic does not cover relocation costs.
📌 Remote BC - Environment Artist (Houdini) - Stop Motion VFX Project (Quebec City)
🏢 Bilinguallink
📍 Quebec City