Senior Sound Technical Designer (Montreal)

Senior Sound Technical Designer (Montreal)

05 Oct
|
Hasbro
|
Montreal

05 Oct

Hasbro

Montreal

We're looking for curious adventurers ready to find their party, fueled by imagination and drive to build what's never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe.

In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering® , the rich storytelling of Dungeons & Dragons® , or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. We are looking for a Senior Technical Sound Designer to join our digital game team at Wizards of the Coast.

This role is anticipated to be a hybrid work position, with some work on-site and some work from home. Design and develop features, tools, and workflows that align with the game’s creative vision and enhance production efficiency, in collaboration with the Audio Director and key stakeholders. Partner with cross-discipline technical experts to streamline processes, improve integration, and elevate overall product quality.

Collaborate with game engineers to implement scalable and reliable audio pipelines that support production at all stages. Optimize audio assets and development workflows to meet the evolving technical and creative needs of the project. Identify and troubleshoot issues across disciplines, providing clear technical solutions and support to team members.

Work closely with QA teams to investigate, elevate, and track audio-related bugs, ensuring timely resolution of critical issues. Proactively monitor and address performance and memory challenges, maintaining audio quality and player immersion without compromising efficiency.



Create audio content when required, applying strong sound design skills and proficiency with both commercial and proprietary tools.

Stay current with emerging audio technologies and innovations, translating them into technical direction and motivation for the audio team and project. 5+ years of combined experience in the game industry as a Technical Sound Designer, deep familiar workflows as a Sound Designer, all contributing to high-quality game audio experiences. ~ Proficient with AAA game engines, on the current pulse of emerging audio technology with a solid command of audio implementation and integration workflows/ ~ Advanced expertise in MetaSound and Wwise, including setup, optimization, and troubleshooting within complex game environments. ~ Experience with Unreal Engine, Blueprint scripting, and engine tools that support large scale audio implementation and authoring. ~ Proven experience designing and developing custom audio workflows and tools to enhance production efficiency. ~ Comfortable with scripting and level design tools, and well‑versed in end-to-end game development pipelines across disciplines. ~ Self‑driven and proactive problem‑solver, adaptable to feedback and capable of responding quickly to evolving project needs. ~ Excellent communicator, both written and verbal, with the ability to clearly convey technical and creative concepts. Familiarity with coding or scripting (e.g., C++, Python, C#, or similar) is a plus Passion for video games and strong understanding of game audio industry.

Experience in larger AAA games and the phases of development Employees may be eligible for annual and long‑term incentives as part of their overall compensation package, depending on role, location, and eligibility. Volunteer and Community Initiatives Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process. #

📌 Senior Sound Technical Designer (Montreal)
🏢 Hasbro
📍 Montreal

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