Technical Artist – Pipeline, Shaders & Optimization (Quebec City)

Technical Artist – Pipeline, Shaders & Optimization (Quebec City)

04 Oct
|
Gameloft
|
Quebec City

04 Oct

Gameloft

Quebec City

Gameloft Montréal recherche un artiste technique pour Disney Dreamlight Valley, jeu hybride multiplateforme. Vous concevrez et améliorerez le pipeline graphique, développerez des outils et assurerez le respect des budgets et des performances. Vous travaillerez avec les artistes et programmeurs pour prototyper des effets visuels, et vous contribuerez à l’intégration des contenus tout en maintenant des standards techniques élevés.

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📌 Technical Artist – Pipeline, Shaders & Optimization (Quebec City)
🏢 Gameloft
📍 Quebec City

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