Economy Designer for Rainbow Six Siege (Quebec City)

Economy Designer for Rainbow Six Siege (Quebec City)

03 Oct
|
Cirque du Soleil Entertainment Group
|
Quebec City

03 Oct

Cirque du Soleil Entertainment Group

Quebec City

Shape the progression and reward systems of Rainbow Six Siege as an Economy Designer. Collaborate closely with design teams and the Monetization team to enhance player engagement and game experience.

This full-time position involves operating Battle Pass rewards and tuning progression systems for player motivation. You will partner with both design and analytics teams to simulate changes and monitor the health of the game economy. The role demands creativity and a solid understanding of player psychology.

Key Responsibilities:
• Operate Battle Pass rewards aligning with content roadmap
• Tune progression systems like XP and event rewards
• Partner with design teams to enhance onboarding and engagement




• Conduct competitive benchmarks on live-service the games
• Document design changes and maintain up-to-date records

Requirements:
• 2-5 years in game design with live-service experience
• Foundational knowledge of economics and progression systems
• Strong analytical skills and comfort with quantitative data
• Proficiency in modeling tools like Excel and Tableau
• Awareness of game business models and player motivation

Utilize your game design expertise and passion to drive progression and engagement in Rainbow Six Siege.
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📌 Economy Designer for Rainbow Six Siege (Quebec City)
🏢 Cirque du Soleil Entertainment Group
📍 Quebec City

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