Senior Technical Artist (Alberta)

Senior Technical Artist (Alberta)

03 Oct
|
Go Fractional
|
Alberta

03 Oct

Go Fractional

Alberta

Senior Technical Artist (7-month contract)
Location: Vancouver, BC, Canada

Work Arrangement: Temporary Full-Time, Remote

Compensation: $120,000 - $155,000 a year

Responsibilities

Act as a bridge between Art, Engineering, and the game engine, helping teams communicate effectively and solve cross-disciplinary problems

Support artists with art-to-engine integration, including asset setup, debugging, and optimization

Design, build, and maintain tools, scripts, and workflows that improve artist productivity and content quality

Collaborate with artists across animation, modeling, texturing, shaders, VFX, and other real-time content disciplines

Identify visual and performance issues and develop high-quality solutions within technical constraints

Contribute to the development and maintenance of procedural tools, art pipelines, and production processes

Create clear, concise documentation for tools, workflows, and pipelines

Take ownership of technical challenges, work with minimal supervision, and proactively identify opportunities for improvement

Requirements

Strong understanding of real-time content development and game art pipelines

Technical proficiency in one or more art disciplines (e.g., animation,



modeling, texturing, or VFX), with a solid understanding of how they interact within a game engine

Professional experience working in Unreal Engine 5

Experience with procedural workflows and content creation using tools such as Unreal Engine PCG and Houdini

Experience supporting or developing production tools and workflows

Experience working with DCC tools such as Maya

Programming or scripting experience using C++, C#, Python, or a similar language

Understanding of asset management and version control practices

Solid problem-solving skills, curiosity, and a collaborative mindset

Pluses

Understanding of shader development and material systems

Experience with particle systems and real-time visual effects

Familiarity with animation rigs and game animation systems

Knowledge of performance profiling and optimization for real-time content

Experience with Perforce (P4V)

Strong interest in video game culture, art, and design

Note: At this time, candidates must be legally eligible to work in Canada and reside within Canada.

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📌 Senior Technical Artist (Alberta)
🏢 Go Fractional
📍 Alberta

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