03 Oct
|
Eidos
|
Montreal
Leverage your experience as a Cinematic Lighting Artist in a hybrid model, focusing on creating immersive game visuals. Collaborate with talented artists to enhance lighting quality. This intermediate to senior role, reporting to the Lighting Technical Director, offers a full-time opportunity for a candidate with 3 to 5 years of industry experience.
You'll be responsible for translating conceptual illustrations into stunning real-time lighting. Your collaboration with various artists will ensure that design objectives are met while respecting game engine constraints. Key Responsibilities:
- Develop high-quality lighting for cinematics and game environments
- Transform illustrations into dynamic real-time visuals
- Work closely with level designers and technical artists
- Utilize Unreal to ensure visual integrity in final products
- Maintain proactive communication with key stakeholders
Requirements:
- Diploma in 3D or equivalent training
- 3-5 years of experience in lighting artistry
- At least one published title as a lighting artist
- Strong understanding of lighting, physics, and composition
- Knowledge of video game production methodologies
Bring your passion for lighting and visual storytelling to this vibrant hybrid prospect.
📌 Cinematic Lighting Artist - Hybrid Work (Montreal)
🏢 Eidos
📍 Montreal