Transform gaming with Electronic Arts as a Software Engineer II in a hybrid setup. Build revolutionary systems that empower players to create and connect within games. As part of EA, your hybrid role based in Redwood City, Montreal, or Vancouver empowers you to build cutting-edge tools for game logic generation.
With over 3 years of experience in AAA game engines like Unity or Godot, you will hone your skills in C++ and Python while leveraging agentic harnesses. Create agentic harness for game logic capabilities
- Partner with developers to integrate creative systems
- Implement sandboxed execution and content checks
- 3+ years in AAA game software engineering
- Expertise in C++ and experience in Python
- Knowledge in context and graph engineering
- Experience in game development systems Contribute to the next generation of gaming experiences with Electronic Arts and help shape player creativity.
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📌 Game Development Engineer II at EA (Vancouver)
🏢 Electronic Arts
📍 Vancouver
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