03 Oct
|
Kibbi Technologies
|
Quebec City
03 Oct
Kibbi Technologies
Quebec City
Drive innovation as a Graphics Engineer on Unity's Kernel API Team. Work on essential graphics abstractions ensuring coherence across platforms and graphics drivers. In this position, your background in software engineering, particularly in multi-threaded C++, will be invaluable.
You will focus on maintaining the API layer that fosters cross-driver consistency for platforms like D3D12 and Vulkan. Collaborating with other developers and driver teams is key to building clean, exact APIs while supporting extensive documentation. Contribute to the validation and testing suites for reliability
- Enhance system performance and ensure debugging readiness
- Proficient in multi-threaded C++ and software engineering principles
- In-depth knowledge of 3D graphics programming
- Familiarity with Direct3D 12, Vulkan, or Metal
- Skills in identifying performance and bug issues
- Join Unity to redefine graphics rendering with your unique engineering expertise.
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📌 Kernel API Graphics Engineer at Unity (Quebec City)
🏢 Kibbi Technologies
📍 Quebec City