03 Oct
|
Ubisoft
|
Montreal
We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‐on developers with a strong execution mindset, ownership, and pride in building something real—together. Collaborate with animation, programming, and motion capture teams to understand needs and develop appropriate solutions.
Analyze existing animation features within the game engine. Design, develop, and maintain scalable animation systems. Maintain and optimize existing animation systems for upcoming projects. Write clear and structured code while considering performance, memory usage, and compatibility.
Combine technical and artistic perspectives to support strong visual representation. Research and develop new animation techniques, including procedural and physics-based animation. Monitor developments in animation technologies and share knowledge across teams.
Contribute to the continuous improvement of animation tools and workflows.
Experience with C++ and C#. Strong understanding of 3D mathematics.
Experience with animation techniques such as rigging, state machines, ragdoll physics, inverse kinematics (IK), and facial animation. Understanding of animation tool development and optimization. Transparent communication skills for technical topics.
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown! #
📌 Programmeur 3D C++ (H/F) (Montreal)
🏢 Ubisoft
📍 Montreal