Technical Artist Asset & World Data Systems Vancouver

Technical Artist Asset & World Data Systems Vancouver

02 Oct
|
Electronic Arts (EA)
|
Vancouver

02 Oct

Electronic Arts (EA)

Vancouver

Join Electronic Arts as a Technical Artist specializing in Asset & World Data Systems. This hybrid role blends cutting-edge art, game tech, and machine learning to enhance player engagement. In this pivotal role at EA, you will leverage over 7 years of technical art experience to design effective workflows for extracting and validating game assets.

Collaborate with a diverse team of artists and engineers in a hybrid work setting based in Redwood City, Montreal, or Vancouver, aiding in the normalizing of structured data for research applications. Key Responsibilities:
Design workflows for extracting various game assets
Preserve hierarchies and dependencies in content
Extract world information including collision and navigation
Define usable representations for machine learning
Build automated validations for visual and technical fidelity Requirements:
7+ years in technical art or related fields
Robust knowledge of 3D asset formats and pipelines
Familiarity with major engines like Unreal or Unity
Proficiency in Python for pipeline automation
Experience with neural rendering or procedural building is a plus Utilize your expertise to drive innovation in gameplay experiences at EA.

📌 Technical Artist Asset & World Data Systems Vancouver
🏢 Electronic Arts (EA)
📍 Vancouver

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