02 Oct
|
Synthires
|
Canada
Game Designer / Gameplay Developer
Position: Game Designer / Gameplay Developer (AI Video Annotation)
Type: Contractor
Compensation: $50–$90/hour
Location: Remote — North America, Latin America, Europe, UK, and Oceania
About the Opportunity
Game Designers and Gameplay Developers are needed for an AI video annotation project involving robotic-arm footage. You’ll apply your understanding of actions, states, interactions, and outcomes to identify and label events accurately.
No prior AI, robotics, or data annotation experience is required.
Key Responsibilities
- Review and annotate robotic-arm video footage.
- Label actions, object interactions, state changes, outcomes, and errors .
- Apply systems thinking to identify cause-and-effect relationships .
- Use annotation tools consistently and accurately.
- Flag ambiguous moments and provide concise notes.
- Support quality control and complete assigned batches on time.
Required Qualifications
- Background in game design, gameplay development, game QA, or related fields .
- Strong understanding of action sequences, states, interactions, and rules .
- Experience reviewing, testing, debugging, or documenting gameplay behavior.
- Excellent attention to detail and consistency.
- Solid written communication skills.
Preferred Qualifications
- Experience with data annotation, visual QA, AI training, or robotics .
- Experience analyzing complex gameplay behavior and edge cases.
Compensation
- $50–$90/hour.
- Independent contractor engagement.
- Remote, project-based work.
Application Process
1. Apply through LinkedIn.
2. Complete the evaluation/interview process.
3. Begin project work after approval and onboarding.
📌 Gameplay Developer (Remote | ) (Canada)
🏢 Synthires
📍 Canada