02 Oct
|
Electronic Arts (EA)
|
Montreal
02 Oct
Electronic Arts (EA)
Montreal
Electronic Arts in Montreal is seeking a Senior Software Engineer to integrate EA's shared game-data capture technology into production game code and establish reproducible capture builds.
You will work across Perforce streams, adapt engine systems, and own the path from title stream to a validated capture build, with automated validation for timing, frames, and schema changes. Hybrid role, three days a week in Montreal.
📌 Senior Software Engineer, Game Capture & Repro Builds (Montreal)
🏢 Electronic Arts (EA)
📍 Montreal