02 Oct
|
Electronic Arts (EA)
|
Montreal
02 Oct
Electronic Arts (EA)
Montreal
Electronic Arts seeks a Technical Artist to bridge art, game technology, and AI research. You will create workflows to extract and organize game assets and world data across content pipelines, preserving relationships for neural motion, world models, and neural rendering research.
You will partner with artists, engineers, researchers, and data teams to build reusable workflows and ensure fidelity from asset creation to research-ready outputs. This hybrid role spans NA locations.
📌 Technical Artist: Asset & World Data Systems (Hybrid) (Montreal)
🏢 Electronic Arts (EA)
📍 Montreal