Technical Artist Asset & World Data Systems Winnipeg

Technical Artist Asset & World Data Systems Winnipeg

01 Oct
|
Electronic Arts (EA)
|
Winnipeg

01 Oct

Electronic Arts (EA)

Winnipeg

Join Electronic Arts as a Technical Artist specializing in Asset & World Data Systems. This hybrid role blends cutting-edge art, game tech, and machine learning to enhance player engagement.
In this pivotal role at EA, you will leverage over 7 years of technical art experience to design effective workflows for extracting and validating game assets. Collaborate with a diverse team of artists and engineers in a hybrid work workplace based in Redwood City, Montreal, or Vancouver, aiding in the normalizing of structured data for research applications.
Key Responsibilities: - Design workflows for extracting various game assets - Preserve hierarchies and dependencies in content - Extract world information including collision and navigation - Define usable representations for machine learning - Build automated validations for visual and technical fidelity
Requirements: - 7+ years in technical art or related fields - Solid knowledge of 3D asset formats and pipelines - Familiarity with major engines like Unreal or Unity - Proficiency in Python for pipeline automation - Experience with neural rendering or procedural building is a plus
Utilize your expertise to drive innovation in gameplay experiences at EA.#J-18808-Ljbffr

📌 Technical Artist Asset & World Data Systems Winnipeg
🏢 Electronic Arts (EA)
📍 Winnipeg

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