30 Sep
|
Electronic Arts
|
Vancouver
30 Sep
Electronic Arts
Vancouver
Transform gaming with Electronic Arts as a Software Engineer II in a hybrid setup. Build revolutionary systems that empower players to create and connect within games. As part of EA, your hybrid role based in Redwood City, Montreal, or Vancouver empowers you to build creative tools for game logic generation. With over 3 years of experience in AAA game engines like Unity or Godot, you will hone your skills in C++ and Python while leveraging agentic harnesses. Key Responsibilities:
Create agentic harness for game logic capabilities
Partner with developers to integrate creative systems
Implement sandboxed execution and content checks
Build automated regression tests for output evaluation
Design extensible interfaces for rapid technology builds Requirements:
3+ years in AAA game software engineering
Expertise in C++ and experience in Python
Familiarity with agentic workflows like Opencode
Knowledge in context and graph engineering
Experience in game development systems Contribute to the next generation of gaming experiences with Electronic Arts and help shape player creativity.
📌 Game Development Engineer Ii At Ea Vancouver
🏢 Electronic Arts
📍 Vancouver