Ubisoft Montreal is seeking a skilled 3D Programmer to focus on rendering systems for the Assassin's Creed HEXE project. You will work closely with the Anvil Pipeline Rendering Team to ensure engine stability and performance across PlayStation 5, Xbox Series X/S, and PC.
You will contribute to the rendering stack, diagnose issues from GPUs to pipelines, optimize performance, and design solutions for consoles with limited hardware capabilities. Experience with Anvil or Toolmode is a plus.
📌 3d Rendering Engineer – Real Time Console & Pc Montreal (Canada)
🏢 SmartRecruiters
📍 Canada
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