30 Sep
|
Electronic Arts (EA)
|
British Columbia
30 Sep
Electronic Arts (EA)
British Columbia
Join Electronic Arts as a Technical Artist specializing in Asset & World Data Systems. This hybrid role blends cutting-edge art, game tech, and machine learning to enhance player engagement.
In this pivotal role at EA, you will leverage over 7 years of technical art experience to design effective workflows for extracting and validating game assets. Collaborate with a diverse team of artists and engineers in a hybrid work workplace based in Redwood City, Montreal, or Vancouver, aiding in the normalizing of structured data for research applications.
Key Responsibilities:
• Design workflows for extracting various game assets
• Preserve hierarchies and dependencies in content
• Extract world information including collision and navigation
• Define usable representations for machine learning
• Build automated validations for visual and technical fidelity
Requirements:
• 7+ years in technical art or related fields
• Strong knowledge of 3D asset formats and pipelines
• Familiarity with major engines like Unreal or Unity
• Proficiency in Python for pipeline automation
• Experience with neural rendering or procedural building is a plus
Utilize your expertise to drive innovation in gameplay experiences at EA.
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📌 Technical Artist - Asset & World Data Systems (British Columbia)
🏢 Electronic Arts (EA)
📍 British Columbia