30 Sep
|
Electronic Arts (EA)
|
Winnipeg
30 Sep
Electronic Arts (EA)
Winnipeg
Join Electronic Arts as a Technical Artist specializing in Asset & World Data Systems. This hybrid role blends cutting-edge art, game tech, and machine learning to enhance player engagement.
In this pivotal role at EA, you will leverage over 7 years of technical art experience to design effective workflows for extracting and validating game assets. Collaborate with a diverse team of artists and engineers in a hybrid work environment based in Redwood City, Montreal, or Vancouver, aiding in the normalizing of structured data for research applications.
Key Responsibilities:
• Design workflows for extracting various game assets • Preserve hierarchies and dependencies in content • Extract world information including collision and navigation • Define usable representations for machine learning • Build automated validations for visual and technical fidelity
Requirements: • 7+ years in technical art or related fields • Robust knowledge of 3D asset formats and pipelines • Familiarity with major engines like Unreal or Unity • Proficiency in Python for pipeline automation • Experience with neural rendering or procedural building is a plus
Utilize your expertise to drive innovation in gameplay experiences at EA. #J-18808-Ljbffr
📌 Technical Artist - Asset & World Data Systems (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg