Technical Interface Designer - EA SPORTS FC (British Columbia)

Technical Interface Designer - EA SPORTS FC (British Columbia)

30 Sep
|
EA SPORTS
|
British Columbia

30 Sep

EA SPORTS

British Columbia

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, recent perspectives are invited, and ideas matter. A team where everyone makes play happen.

EAFC Presentation Technical Interface Designer
Job Description
The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining artistic skills and experience with programming and scripting. The TID is part of the art team and works closely with artists, project managers, programmers and other technical designers.

Responsibilities

Recreation of authentic broadcast overlays and in game overlays to match styles

Learn and drive art asset conversion from legacy to new format

Maintain best practices in code and art development

UI animations and effects creation using proprietary game engine

Apply proper art optimization techniques in art assets

Quickly identify and debug art and animation related issues

Motion demo design and creation for game front end and HUD and integration in game

Collaborate with engineering and art, explaining both the art team needs and the tech constraints

Document tools and workflows on the internal Wiki

High fidelity rapid prototyping for UX evaluation





Learn and support animations and UI work with legacy tech (Flash-based animations via ActionScript and timeline)

Qualifications

Technical skills, and ability to quickly learn new proprietary production tools and workflow

Adept or be able to quickly learn various Object Oriented programming languages and scripts (e.g. Javascripts, C#)

Familiar with scripting languages like Python

Proficient with Adobe Photoshop and other graphics and animation applications

1+ years of experience creating 3D motion graphics, or interfaces with game engines such as Unreal or Unity

Visual animation and programming

Other Preferred Skills/Qualifications

Understanding of user experience principles

Understanding of revision version control software. Knowledge of Perforce is ideal

Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming , Game Art and Design Diploma)

Pay Transparency - North America
Compensation And Benefits
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

British Columbia (depending on location e.g. Vancouver vs.



Victoria) *$86,600 - $118,600 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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📌 Technical Interface Designer - EA SPORTS FC (British Columbia)
🏢 EA SPORTS
📍 British Columbia

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