Lead Rendering Engineer at Electronic Arts (Montreal)

Lead Rendering Engineer at Electronic Arts (Montreal)

30 Sep
|
Electronic Arts (EA)
|
Montreal

30 Sep

Electronic Arts (EA)

Montreal

Shape the future of gaming at Electronic Arts as the Lead Rendering Engineer, leveraging advanced rendering expertise in a hybrid role. Collaborate with a dedicated team to innovate within game development. As the Principal Technical Director, you will guide a team of 8-10 rendering engineers in a dynamic setting.

Your extensive experience in rendering and game engines will empower you to tackle complex challenges and push for novel advancements. Collaborate with leaders across R&D; and architecture to set the future direction of graphics. Key Responsibilities:

- Lead rendering team and oversee project direction
- Collaborate with various engineering heads to define rendering future
- Implement cutting-edge solutions for rendering challenges
- Drive applied research for game development pipelines
- Partner with development teams for technology delivery Requirements:
- 20+ years in PC or console game programming
- Expertise in C++ and real-time rendering
- Proven leadership experience in rendering teams
- Knowledge of machine learning applications in graphics
- Familiarity with agentic programming techniques Excite players with advanced rendering technologies by applying your vision and leadership skills at Electronic Arts.

📌 Lead Rendering Engineer at Electronic Arts (Montreal)
🏢 Electronic Arts (EA)
📍 Montreal

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