30 Sep
|
Electronic Arts (EA)
|
Vancouver
30 Sep
Electronic Arts (EA)
Vancouver
Join Electronic Arts as a Technical Artist specializing in Asset & World Data Systems. This hybrid role blends cutting-edge art, game tech, and machine learning to enhance player engagement. In this pivotal role at EA, you will leverage over 7 years of technical art experience to design effective workflows for extracting and validating game assets.
Collaborate with a diverse team of artists and engineers in a hybrid work environment based in Redwood City, Montreal, or Vancouver, aiding in the normalizing of structured data for research applications. Key Responsibilities:
- Design workflows for extracting various game assets
- Preserve hierarchies and dependencies in content
- Extract world information including collision and navigation
- Define usable representations for machine learning
- Build automated validations for visual and technical fidelity Requirements:
- 7+ years in technical art or related fields
- Robust knowledge of 3D asset formats and pipelines
- Familiarity with major engines like Unreal or Unity
- Proficiency in Python for pipeline automation
- Experience with neural rendering or procedural building is a plus Utilize your expertise to drive innovation in gameplay experiences at EA.
📌 Technical Artist - Asset & World Data Systems (Vancouver)
🏢 Electronic Arts (EA)
📍 Vancouver