29 Sep
|
Ubisoft2
|
Montreal
Advance your career at Ubisoft Montreal as a 3D Programmer dedicated to rendering systems for Assassin's Creed HEXE. Work with the Anvil Pipeline Team to ensure seamless gaming experiences across platforms. In this integral role, you will develop and maintain the rendering engine, focusing on optimizing features like shadows and compute-based systems. Collaborating closely with your team, you’ll also troubleshoot issues and enhance performance for next-gen consoles and PCs. Key Responsibilities:
Develop components of the 3D rendering engine
Collaborate with the Anvil Pipeline Rendering Team effectively
Diagnose and resolve GPU performance issues
Evaluate and optimize rendering pipelines for efficiency
Design specific solutions for hardware-challenged consoles Requirements:
Bachelor’s degree in Computer Science, Engineering, or related field
Robust skills in contemporary rendering techniques
Proven experience shipping games on PS5 or Xbox Series X/S
Familiarity with GPU profiling tools is essential
Prior experience with proprietary engines like Anvil is a perk Utilize your knowledge of rendering systems to contribute to landmark gaming projects at Ubisoft Montreal.
📌 Ubisoft 3d Programmer Rendering Systems Focus Montreal
🏢 Ubisoft2
📍 Montreal